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The true power of a tank lies in its ability to act as a meat shield for the incredibly dangerous, fragile 'support' units walking behind it.
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Choosing the correct support units dictates the entire personality and effectiveness of your deck.
+AoE Support Units
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These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).
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However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
+Never place your support unit directly on top of your tank.Be reactive.The Baby Dragon is the most versatile splash support.
+High DPS Backline
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You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
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The bats swarm the enemy's single-target defenders (like the Inferno Tower), distracting them while the Night Witch and the Golem crush the building.
+RoleBest AgainstWhat kills itRanged AoESkeleton Armies, Goblin Gangs, Minion HordesMini P.E. If you have any kind of concerns pertaining to where and just how to use [tower rush](https://audiofrica.com/randykeesler0), you could contact us at our web-page. K.K.As, Knights, Heavy Spells (Fireball/Poison)SnipersDefensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries)Swarms that surround them, Lightning Spells
+Invisible Helpers
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Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
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Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.
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