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The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.
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This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.
+The Fundamental Triangle
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However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.
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Finally, the Wizard (Splash) will incinerate the entire Skeleton Army (Swarm) in a single fiery blast, completing the circle.
+A deck with only swarms will be destroyed by a single splash unit.Reaction time matters.Use spells to break the rules of the triangle.
+Exploiting the Rules
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Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.
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You are no longer playing the cards on the screen; you are playing the player behind the screen.
+Unit CategoryStrengthsWhat it Loses ToThe HordeHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The LogSplash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K. If you have virtually any concerns with regards to wherever as well as the best way to utilize [tower rush](https://git.bluegrass.ipaas.io/loreenzajac07), you can contact us from our web-page. As, Heavy Spells
+The Balancing Act
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The delicate ecosystem of the arena relies entirely on this three-way tension.
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Know your counters, track their spells, and execute your trades perfectly.
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