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Players constantly argue over whether randomness adds exciting unpredictability or ruins the integrity of esports.
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In the context of lane-pushing arena battlers, RNG is typically minimized compared to card games or auto-battlers.
+Starting Hands and Card Rotation +
If your opponent rushes the bridge and all your cheap defensive counters are at the bottom of your deck, you lose the tower.
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Professional players build their decks specifically to minimize the chances of a truly unplayable starting hand.
+Always include at least two cheap defensive options.Don't panic if your starting hand is bad.Accept that sometimes you will lose to a lucky start. +The Unpredictable AI +
While developers strive to make AI as predictable as possible, the physics engine can occasionally create chaotic results.
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To counter this, veterans always place defensive buildings in exactly the same specific tiles to guarantee consistent pulls.
+Game StyleRNG DependencyAuto-BattlersSkill comes from long-term statistical managementStandard [Tower Rush](https://socialpoint.ch/read-blog/7372_the-impact-of-patch-notes-on-the-tower-rush-meta.html)Matches are decided by placement, timing, and resource tracking +Accepting Randomness +
The best competitors accept the chaos, focus on what they can control, and outplay the opponent regardless.
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Focus on improving your timing and placement, and let the RNG sort itself out in the long run.
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