Add Mastering Kiting in Tower Rush
@@ -0,0 +1,15 @@
|
||||
<br>The absolute pinnacle of this defensive micromanagement is the art of kiting.<br>
|
||||
<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br>
|
||||
The Most Important Placement
|
||||
<br>The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.<br>
|
||||
<br>If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.<br>
|
||||
It targets buildings and ignores troops.Understand the AI vision mechanics.Use ice or poison to maximize the time they spend walking.
|
||||
Lane Swapping and Reverse Kiting
|
||||
<br>Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.<br>
|
||||
<br>The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.<br>
|
||||
Kiting CardEnemy TypeFrost GiantIt absorbs damage while walking away, making it the perfect baitCheap SwarmThey force the enemy to stop and attack three separate times
|
||||
Frustrating the Opponent
|
||||
<br>It often causes players to tilt, play recklessly, and abandon their strategy entirely.<br>
|
||||
<br>Master the kite, and you will master the game.<br>
|
||||
|
||||
Should you loved this information and you wish to receive details about [tower rush](https://git.tobiasweise.dev/lorrainelieber) kindly visit our web site.
|
||||
Reference in New Issue
Block a user