From 9b64da69d49afca952fafa34abf399d80fc30e64 Mon Sep 17 00:00:00 2001 From: thelmabenn1204 Date: Thu, 16 Jul 2026 05:51:01 +0200 Subject: [PATCH] Add The Ultimate Guide to LavaLoon in Tower Rush --- The-Ultimate-Guide-to-LavaLoon-in-Tower-Rush.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 The-Ultimate-Guide-to-LavaLoon-in-Tower-Rush.md diff --git a/The-Ultimate-Guide-to-LavaLoon-in-Tower-Rush.md b/The-Ultimate-Guide-to-LavaLoon-in-Tower-Rush.md new file mode 100644 index 0000000..2889b1a --- /dev/null +++ b/The-Ultimate-Guide-to-LavaLoon-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
This strategy completely bypasses traditional ground defenses, rendering enemy Cannons, Bomb Towers, and ground-melee troops completely useless.
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However, playing LavaLoon effectively requires an incredibly specific mindset; you are abandoning the ground war entirely, which leaves your towers highly vulnerable to fast rushes.
+The Mechanics of the Air Push +
As the Hound approaches the river, you drop the Balloon directly behind it, slightly closer to the outer edge of the map.
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Furthermore, when the Lava Hound finally dies, it 'pops' into a swarm of six fiery Lava Pups.
+You must place the Balloon so it physically pushes the slow-moving Lava Hound forward, accelerating the entire push.It is a 7-elixir investment that deals almost zero damage by itself.The single biggest counter to LavaLoon is the Minion Horde; Arrows will instantly clear the sky for your Balloon. +The Painful Ground Defense +
You must rely entirely on cheap 'distraction' units, like the Tombstone or Guards, to kite and stall enemy ground threats.
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The Tombstone is the unsung hero of the LavaLoon deck; placed centrally, it pulls all ground-targeting units (like Hog Riders and Giants) into the middle of the map.
+Enemy Anti-Air DefenseYour Counter-PlayInferno Tower (Melts the Lava Hound instantly)Use a Zap spell to reset the damage beam, or use Lightning to severely damage the building and stun itExecutioner + Tornado ComboDo not clump your Balloon directly behind the Hound; space them out significantly so the Tornado cannot group them +Ruling the Skies +
You are trading early ground vulnerability for late-game aerial invincibility.
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The air belongs to the Hound.
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