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Dealing with Toxicity in Tower Rush Games
Abby Cardone edited this page 2026-07-19 13:15:38 +02:00


In a game devoid of text or voice chat during live matches, communication between players is restricted to a carefully curated selection of animated emotes.

This article explores the psychology behind emote usage and how to protect your mental state from the toxicity of the arena.
Psychological Warfare
'BMing' or Bad Manners is the practice of using emotes specifically to mock an opponent after they make a mistake or lose a match.

A tilted player will often overcommit elixir trying to instantly destroy your tower in revenge, leaving them completely vulnerable to a simple counter-attack.
If you laugh at them and then proceed to lose, you look like an absolute fool.The 'Yawn' emote is universally considered the most disrespectful.Use that arrogance against them. Protecting Your Sanity
For players prone to anger, muting the opponent at the very beginning of every single match is absolutely mandatory.

Many professional players play entirely muted during major tournaments to ensure they maintain absolute, zen-like focus.
Emote CategoryThe TheoryActual UseHappinessTo celebrate a funny, chaotic moment where both players made silly mistakesSpammed relentlessly when destroying a tower to mock the opponent's defensive failureSorrowTo express genuine sadness when you make a bad play or realize you are going to loseUsed sarcastically after you easily defend a massive push to say "Aww, are you sad your attack failed?" Mastering Your Emotions
Ultimately, how you react to a dancing cartoon goblin says more about your emotional control than your gaming ability.

Smile, hit the mute button, and proceed to crush their towers methodically.

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