Add Top Clan War Cards in Tower Rush
@@ -0,0 +1,15 @@
|
||||
<br>This massive structural shift means you must rely on 32 different cards, completely abandoning the 'One-Trick' philosophy of the standard ladder.<br>
|
||||
<br>Because you cannot use your favorite spell or primary win condition in every single battle, versatility and card replacement become the most critical skills.<br>
|
||||
The Holy Grail: Small Spells and Swarm Clear
|
||||
<br>The most immediate and brutal bottleneck you will face when building four unique decks is the severe lack of reliable small spells.<br>
|
||||
<br>The true strength of a Clan War player is determined by the depth and level of their spell portfolio, not the level of their primary tank.<br>
|
||||
Distribute your heavy spells evenly.Level up the Barbarian Barrel.The Bomber or Fire Spirit can act as a pseudo-spell to clear swarms in your 4th deck.
|
||||
The Jack of All Trades
|
||||
<br>You must find and level up adequate substitutions for her specific role: the Dart Goblin, the Flying Machine, the Electro Wizard, or the Hunter.<br>
|
||||
<br>Cards that provide multiple functions—like the Electro Wizard, who provides anti-air DPS AND a spawn stun effect—are incredibly valuable in Clan Wars.<br>
|
||||
War Deck ArchetypeHow to Build ItDeck 1: The 'Main' Ladder DeckUse your absolute best, highest-level cards here to guarantee at least one flawless victory for your clanDeck 4: The 'Leftover' DeckUsually a bizarre, off-meta creation (like a double-spawner deck); rely on confusing the opponent rather than raw stats
|
||||
A Clan Warrior's Arsenal
|
||||
<br>To be a true asset to your clan, you must embrace the grind and level your entire collection to a respectable baseline.<br>
|
||||
<br>A true champion can win with any hand they are dealt.<br>
|
||||
|
||||
If you have any questions regarding where by and how to use [tower rush](https://veersant.com/author/jeanacorrie219/), you can make contact with us at the web site.
|
||||
Reference in New Issue
Block a user