In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.
Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.
How Units See the Arena
If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.
As long as you place a building just barely inside the tank's sight range, the tank will alter its path and walk toward your building.
They are easier to distract with cannons or teslas.Place distractions closer to them.Timing must be faster against fast troops.
Manipulating the Z-Axis and Hitboxes
You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.
The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.
Aggro RuleTactical ApplicationProximity PriorityPlace a cheap skeleton exactly one tile closer to the enemy than your fragile ranged attackerVision RefreshIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby
Mastering the Grid
Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.
Control the aggro, control the arena.
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