Add Understanding Aggro Management in Tower Rush Scenarios
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<br>This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.<br>
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<br>This article will dissect the mathematics of sightlines, retargeting, and unit hitboxes to help you manipulate the AI flawlessly.<br>
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Vision and Targeting
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<br>If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.<br>
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<br>Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.<br>
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Memorize specific tile locations.You must use a stun spell (like Zap) to force it to rescan.They ignore the river and take direct diagonal lines.
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The Geometry of Defense
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<br>Large tanks have massive hitboxes, meaning melee defenders can attack them from slightly further away than smaller troops.<br>
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<br>This highly advanced technique, known as 'body blocking', requires absolute precision but can save hundreds of tower hitpoints.<br>
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Targeting MechanicTactical ApplicationDistance RulePlace a cheap skeleton exactly one tile closer to the enemy than your fragile ranged attackerAggro Reset on StunIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby
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Mastering the Grid
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<br>Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.<br>
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<br>Control the aggro, control the arena.<br>
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